Skillery MVP




Team setup

Solo designer working directly with a founder



Product planning, Rapid prototyping, UI design, UX design



Figma, Paper sketching

The challenge

Large companies are struggling with training their personnel. Whether it’s a gas station chain, a large manufacturer, or a supermarket, training new hires and updating current employees is a major challenge. Most platforms in this space have poor user experience, making employees disengaged. They often feel that learning something new is a boring chore. In-person training is better in the short run, but unfortunately, teachers become also disengaged over time because of the repetitiveness of the job – they’re teaching the same information over and over again. Last but not least, other training platforms don’t teach the user how to learn, and don’t help students periodically repeat the things they’ve learned, making the learning process much less efficient.

I’ve been approached by the start-up founder to come up with a concept design that creates a simple, engaging and friendly experience for workers that need to learn new skills on the job. 



Skillery is hoping to revolutionize on-the-job training with a new system of web and mobile apps. It uses a proprietary algorithm that determines how well a student has learned a lesson and periodically helps them repeat things they’ve learned. Also, it prevents students from cramming, which has a significant negative impact on memorization. The app needed to be as simple as possible so it can be used by people of any level of technical profficiency.

Final prototype



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